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Play proceeds clockwise. On your turn, you must match the top card of the discard pile by color, number, or symbol. If you don’t have a matching card, draw one from the draw pile. If the drawn card is playable, you can play it immediately.Light Side Cards (White borders/fonts)
Draw 1: Next player draws 1 card and skips their turn.
Reverse: Reverses the direction of play.
Skip: Skips the next player's turn.
Flip: Turns the deck, discard pile, and all players' hands to the Dark Side.
Wild: Allows you to choose the next color.
Wild Draw 2: Allows you to choose the next color, and the next player must draw 2 cards and lose their turn.
Mattel Service
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Dark Side Cards (Black borders/fonts)
Draw 5: Next player draws 5 cards and skips their turn.
Reverse: Reverses the direction of play.
Skip Everyone: Skips everyone’s turn and grants you an extra turn.
Flip: Turns everything back to the Light Side.
Wild Draw Color: You choose the color, and the next player must draw cards from the deck until they get the color you called.
Mattel Service
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Winning the Game
Don't forget to shout ( un ) when you have only one card left. If you forget and another player catches you before the next turn starts, you must draw 2 penalty cards. The first person to get rid of all their cards in a round wins and earns points based on the cards remaining in opponents' hands. The first player to reach 500 points wins the game.
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